Vision Summit 2016 was the first conference I’m aware of that focused on VR/AR. I thought the list of sponsors, board panelists, and keynote guests was amazing. I agree with a lot of the ideas suggested in the keynote that this industry will have an extremely vast reach, and that what people are doing now with virtual and augmented realities are just beginning to scratch the surface.
One of my primary realizations is that with VR and AR, the sense of presence and immersion come free. The hardware accomplishes that. The content creators and content providers only have one task, and that is to ensure that they don’t go out of their way to remind the user that they aren’t in another realm. And from there, I was inspired to work on providing experiences that people can have which go beyond just showcasing the hardware. Many of the experiences I’ve tried in VR and AR were basically – look at what this could be. But I saw a few teams working on the future. And that is something I want to be a part of.
There are a lot of excited developers out there, and the opportunity to tell a story with this new hardware is going to be very fulfilling.